Promotional art for Deep Space: Liberation – an example of all the right things about the art on this book… In the games, the chief protagonist, systems engineer Isaac Clarke, takes on not just space zombies but the might of a dangerous religion that has protected and actively sought out the deadly ‘Markers’, a cult that has backers in high places. In short, it’s Aliens meets Dawn of the Dead, but the makers of the games have, I’m told, taken this concept and made it an impressive saga. The Review: For the benefit of non-gamers, Dead Space is a series of best-selling games centering on a carefully crafted mythos in which humanity is being influenced – and distorted – by alien ‘Markers’, whose ‘technology’ includes the gruesome ability to turn the dead into slavering, murderous zombies. Together they unlock deep secrets about the Markers in an epic adventure that will determine the fate of mankind. Racing to solve the clues his wife left behind, Carver teams up with Ellie Langford, survivor of an earlier Necromorph outbreak on the Sprawl, and EarthGov Captain Robert Norton. The Book: Following the events of the video game Dead Space 2, we follow Earthgov Sergeant John Carver whose wife and son are attacked by fanatics trying to liberate the Marker site where she works. Warning: Contains violence and swearing – not for younger readers
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